INDUSTRY EXPERIENCE

Art Director & Artist

As an Art Director and an Artist I have had the opportunity to work in a diverse range of visual styles, game genres, platforms and intellectual properties with a variety of team compositions, partners and clients. 
Below is a summary of that experience

 

SKYSAGA: INFINITE ISLES

(PC, Mobile)
Smilegate

Studio Art Director & Art Director

VALEDO

(Mobile)
Hocoma

Studio Art Director & Art Director

VITALIZE

(PC Kinect)
Blue Marble Game Company/ Center For The Intrepid

Art Director & Branding Artist

SPONGEBOB'S SURF & SKATE ROADTRIP

(XBox 360 Kinect) THQ/Nickelodeon

Art Director

YOOSTAR 2

(XBox 360 Kinect, PS3 Move) Yoostar Entertainment

Art Director, Conceptual & UI Artist

DEAD TO RIGHTS: RETRIBUTION GAC PACK DLC

(XBox 360, PS3)
Namco Bandai

Art Director, UI & Branding Artist

DEAD TO RIGHTS: RETRIBUTION

(XBox 360, PS3)
Namco Bandai

Art Director, UI & Branding Artist

RESERVOIR DOGS

(PS2, XBox, PC)
SCi/Eidos/Lionsgate

Art Director, UI & Branding Artist

FAIRLY ODDPARENTS: BREAKIN' DA RULES

(PS2, XBox, GC)
THQ/Nickelodeon

Art Director, Conceptual, UI, Texture & Branding Artist

TAZ WANTED

(PS2, XBox, GC, PC)
Infogrames/Atari/Warner Bros

Art Director, Conceptual, UI, Texture & Branding Artist

DRAGON SWORD 64

(N64 - unreleased)
MGM Interactive

Art Lead, Conceptual, UI, Texture & Branding Artist

 

Additional Work

Below is a summary of the titles which I have been involved in a support context:

 

ACE OF SPADES

(PC)
Jagex

Art Management Support

TRANSFORMERS UNIVERSE

(PC)
Jagex

Outsource Art Support

EPIC MICKEY 2 INCUBATION PROJECT

(XBox 360, PS3)
Junction Point Studios/Disney

Art Director

MICHAEL PHELPS: PUSH THE LIMIT

(XBox 360 Kinect)
505 Games

Additional Support

KARAOKE REVOLUTION: AMERICAN IDOL ENCORE

(PS3, XBox 360, Wii)
Konami

Additional Support

FAIRLY ODDPARENTS: SHADOW SHOWDOWN

(PS2, XBox, GC)
THQ/Nickelodeon

Art

FUZION FRENZY

(Xbox)
Microsoft Corporation

Character Design

 
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